Pedagogy of Mathematics 2
BLUEPRINT
A blueprint is a composition of questions that are used in an assignment. Blueprints are used to automatically generate a written assignment or a digital test. The composition of the assignment is done based on learning objectives. A blueprint selects questions as follows: all questions within an exercise can be linked to an objective. In a blueprint, you can set the number of questions you want from a particular objective. Before you can start working with a blueprint, you will need the following prerequisites:
You need to have access to at least one question bank.
Your questions need to be connected to objectives.
The use of a blueprint is optional but highly recommended. The advantages of using blueprints and objectives to automatically generate assignments are:
to create an exam with a balanced complexity.
to create an exam in line with the study goals of a course.
to compose an exam faster and more efficient.
to compose assignments that correspond better to assignments from previous years if the same blueprint is used.
to prevent fraud, as you can randomise the selected questions for each student.
to gain better insights into the learning results per objective.